Violet
Rocket Racer character - 2nd version
Most of my duty was re-modeling and optimizing
polygon numbers of 3D characters which were
sent from Beijing and Manila Studio. Moreover,
I had to send e-mails including modeling instruction
document to fit our game's character settings them.
Work was simple, but It made me bored.
Therefore, I told to Producer that I wanted to
participate creating new characters.
When I looked one of concept arts which were
not proceeded into 3D works yet, I picked
abnormal and funky-looking girl.
It wasn't easy making 3D models and doing
other works at same time, but I finished,
and there was no complains from HQ.
Work was simple, but It made me bored.
Therefore, I told to Producer that I wanted to
participate creating new characters.
When I looked one of concept arts which were
not proceeded into 3D works yet, I picked
abnormal and funky-looking girl.
It wasn't easy making 3D models and doing
other works at same time, but I finished,
and there was no complains from HQ.
-
Gameloft Seoul Studio, 2010 - 2011
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